02:47:00 AM 0 live contacts level 3
station tactical display
Live site scope.
Decks are stations. Ships are real visitors. Blips are real events — a score, a room edit, a flag flip — click one to find it in the feed.on station · 0
no contacts on scope
site energy3
live contacts0
rooms0
sectors lit0
live events
active now0
today0
week0
all sessions0
blocks rooms0
game boards0
code copies0
long-range scan idle · no contacts in the last window
--no live contactsscan idle
INFRAcluster telemetry scan standing by5mSYStraffic nominal6mPANELDOTC panel offline / 0 device records7mSYScontent channels warm7mSYSarcade sector armed8mSYStooling grid listening10mSYSreader telemetry synchronized11mSYSlong-range scan active12mPOSTnew from the lab: "A Real Drum for a Browser Rhythm Game (ESP32 + Web Serial)"14hSHIPPEDshipped: Beside Us - Social deduction salvage11dPOSTnew from the lab: "A Voice Assistant on My Desk That Talks to My Local LLM (Part 5)"16dSHIPPEDDownhill - third-person 3D snowboarding with an avalanche on your tail16dSHIPPEDRhythm Hands - a two-handed rhythm game that teaches kids ta and ti-ti16d
returning0
new0
--clusters
cluster telemetryscanning
direct1
desktop0
mobile0
tablet0
DOTC panel offline
no claps recorded yetquiet crowd
worldle today0
ai chat guests0
no outbound traffic loggedall hands on deck
--no reading telemetry yetstandby
feature flagsflag lab
llm endpoint…
rollout50%fallback / per dot / dotId
ab-screenA/Bfallback / viewer split / id
colorredfallback / per dot / dotId
vipofffallback / plan = pro
killonfallback / global panel power
density0.55fallback / viewer split / id
labelGROWTHBOOKfallback / viewer split / id
fxWAVEfallback / viewer split / id
faceautofallback / controller override
scenerolloutfallback / shared station screen
STN
Station Intelligence online. Ask me about the station - tools, arcade, posts, the DOTC panel, live systems.